AI Insights · Timothy · January 2022
Top 5 Tank Games on Android in the UK: Q4 2021 Performance
Discover the performance trends of the top 5 tank games on the Android platform in the UK during Q4 2021, including insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top tank games on the Android platform in the United Kingdom showcased varying performance trends in terms of downloads, revenue, and active user engagement. Here’s a detailed look at the performance metrics for the top 5 tank games according to Sensor Tower data.
War Machines:Tanks Battle Game from Wildlife Studios saw a mixed performance in Q4 2021. Weekly revenue peaked at around $17.1K in mid-October, and although it experienced fluctuations, it ended the quarter at approximately $12.1K. Weekly downloads reached their highest in late December with about 4.4K downloads, showing a substantial increase from early October's 1.7K. Weekly active users saw an upward trend, starting at 17.3K at the beginning of the quarter and peaking at 22.3K in the final week of December.
World of Tanks Blitz, published by Wargaming Group, demonstrated a steady increase in weekly revenue, peaking at around $16.6K in the week leading up to December 20. Downloads showed a moderate increase, reaching a high of 2K in late November. Active users maintained a relatively stable trend, fluctuating between 8.3K and 9.8K throughout the quarter.
TinyBytes’ Massive Warfare: Tanks PvP War experienced an upward trend in weekly revenue, peaking at about $2.6K in late December. Weekly downloads rose significantly towards the end of the quarter, reaching approximately 3K in the final week of December. Active users followed a similar trend, increasing from 2.4K at the start of the quarter to 3.6K by the end.
Furious Tank: War of Worlds, from Click.18 Mobile, showed a fluctuating revenue trend with a peak of about $1.4K in early October and ending the quarter at around $965. Despite limited download data, active users showed a downward trend, starting at 61 and dropping to 10 by early December.
Lastly, Iron Force by COOLFISH GAMES had a varied revenue performance, starting at $1.1K in late September, peaking at $1.7K in mid-December, and ending the quarter with a similar figure. Download and active user data were not available for this title.
For more insights and detailed analytics, visit Sensor Tower.